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Alone In The Dark Performance Capture Was ‘Limited In Scope,’ Says David Harbour

David Harbour, one of the main actors starring in the upcoming Alone in the Dark reboot, has spoke at length about his experience working on the game during an appearance on the Happy Sad Confused podcast, admitting its performance capture was ‘limited in scope.’

The Stranger Things actor commented that it was “really fun to reboot something weird and risky like that. However, he noted that the game’s motion-capture process wasn’t a “full-born” experience and that it was “just me and some dots on my face in a room.”

So if you’re playing the game and you think the character is doing something stupid with their hands that wasn’t my choice, that was some video game designer thinking that human beings move that way [laughs. This was limited in its scope. It was fun to be a part of that, but it wasn’t quite full born.

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The original 1992 Alone in the Dark was developed by Infogrames and is credited as the grandfather of survival horror, arriving on the market four years before Resident Evil. The storyline took inspiration from H.P. Lovecraft’s Cthulhu mythos and doffs its cap to famed horror directors Dario Argento and George Romero, and introduced a number of features that would become staples in the horror genre, such as the fixed camera perspective and puzzle solving.

Alone in the Dark is in development for PS5, PC, and Xbox Series X/S at Pieces Interactive, and is set to launch on October 25, 2023.

[Source – Sad Happy Confused Podcast]